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...a smart place to buy inflatable games & accessories
EASY TRANSPORT- TRAILER MOUNTED and LIGHTWEIGHT
SIMPLE SETUP and OPERATION
LOW MAINTENANCE
VERY SAFE
LOW COST OF ONLY $10,995
MAKING MONEY WITH SPACEBALL 2000
There are many different ways to generate income with your SPACEBALL 2000. You are only limited to your imagination. The following are just a few examples of how this exciting business opportunity can make money for you.
The examples below show how one Spaceball 2000
can generate over - $15,000 per month.
Operating
Potential profit for an owner operating one SPACEBALL 2000, averaging only 180 rides per day, operating 10 days per month and vending at $ 3 per ride.
TOTAL SALES PER MONTH = $5,400.00
Promotions
Rent the SPACEBALL 2000 for a promotion day event to businesses: Car Dealers, Nightclubs, Stores, Restaurants, Bars, etc.
Based on up to $ 1200/per 4 hour rental fee for 5 days a month.
TOTAL RENTAL REVENUE PER MONTH = $6,000.00
Rentals
Rent the SPACEBALL 2000 for any special event: Birthdays, parties, churches, schools, fraternities, sororities, etc.
Based on $ 600/day rental fee for 5 days a month.
TOTAL RENTALS PER MONTH = $3,000.00
Fund Raising
Rent the SPACEBALL 2000 as a fund raising program to an organization or a school. Let's take a college of 1500 students as an example.
Based on $ 3 /ride/ 1,500 students/ 5 days a month.
TOTAL SALES PER MONTH $ 4,500
Give $ 1 back per student to school ($ 1,500)
AVERAGE MONTHLY PROFIT = $3,000.00
Pictures
Take a Polaroid picture of the SPACEBALL 2000's rider.
Based on $ 5/ picture/ 300 pictures a month.
TOTAL SALES PER MONTH $ 1,500
Cost of pictures, approximately $ 1 each ($ 300)
AVERAGE MONTHLY PROFIT= $1,200.00
Note: The above earnings are strictly in the nature of possibilities and are not to be construed as a promise of fulfillment. Actual figures cannot be accurately predicted or guaranteed by the company, as they are dependent on a wide variety of variable factors.
Similarly developed by NASA in the 1960's for use in the training program of the Apollo and Gemini Astronauts, this gyroscope has enabled the astronauts to become comfortable with the simulated experience of weightlessness and the roll and tumble associated in outer space. Over the years a similar program was also introduced into many of the Air Forces around the world, so that similar devices could train their own jet fighter pilots.
Because this is not a 'canned' ride: the riders can ride again repeating the experience with different intensity and roll and tumble. SPACEBALL 2000 has been ridden by children as young as four and senior citizens in good health, as old as 70.
The motion of this ride is easy to understand, but something most people have never experienced. The ride is made up of a frame between which the outer ring is suspended. It's central axis revolves via bearings mounted on the legs. This outer ring will rotate either clockwise or counter-clockwise
With the outer ring suspended from front to back (the helm of the SPACEBALL 2000 is attached to one end of the shaft which suspends the outer ring to the frame), then another ring (inner ring) is attached so that its axis is from top to bottom of the outer ring. What you have now is two rings, one rotating inside the other with its center of axis perpendicular to that of the first, this inner ring has the seat attached to it. Once the ride is loaded, the rider now finds themselves rotating about the axis of the seat, then the outer ring is rotated, suddenly the rider is not only spinning head over heels, but also spinning around and around as well!!
Similarly developed by NASA in the 1960's for use in the training program of the Apollo and Gemini Astronauts, this gyroscope has enabled the astronauts to become comfortable with the simulated experience of weightlessness and the roll and tumble associated in outer space. Over the years a similar program was also introduced into many of the Air Forces around the world, so that similar devices could train their own jet fighter pilots.
Because this is not a 'canned' ride: the riders can ride again repeating the experience with different intensity and roll and tumble. SPACEBALL 2000 has been ridden by children as young as four and senior citizens in good health, as old as 70.
The motion of this ride is easy to understand, but something most people have never experienced. The ride is made up of a frame between which the outer ring is suspended. It's central axis revolves via bearings mounted on the legs. This outer ring will rotate either clockwise or counter-clockwise
With the outer ring suspended from front to back (the helm of the SPACEBALL 2000 is attached to one end of the shaft which suspends the outer ring to the frame), then another ring (inner ring) is attached so that its axis is from top to bottom of the outer ring. What you have now is two rings, one rotating inside the other with its center of axis perpendicular to that of the first, this inner ring has the seat attached to it. Once the ride is loaded, the rider now finds themselves rotating about the axis of the seat, then the outer ring is rotated, suddenly the rider is not only spinning head over heels, but also spinning around and around as well!!
NOTE: Riders do not experience motion sickness because of the changing direction of the spin, which keeps the inner ear balanced. It is the spinning fluid in the inner ear that causes dizziness, which in turn causes motion sickness.
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